Follow rpelissoli
Follow
Following rpelissoli
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
SkillKraft
←
Return to SkillKraft
Devlog
Changes summary: the last three releases (2026-10-08 to 2026-10-09)
October 10, 2026
by
rpelissoli
N ew skill tree Every school is redesigned as three lanes of three skills that meet at a capstone skill and a keystone passive. Passives next to a skill improve that skill. Lane themes and masteries r...
Continue reading
Changes summary: 2026-10-07-c542c3c
October 07, 2026
by
rpelissoli
B oss gates A boss now guards every 10th depth and arrives when you reach it. Before, it came on a timer, so leaving at the first portal skipped every boss. You can't start an expedition past a boss y...
Continue reading
Changes summary: 2026-10-05-e5c54cc
October 06, 2026
by
rpelissoli
E xpeditions replace fixed stages A run no longer ends on a timer. You go deeper every 30 seconds (45 seconds below depth 5), and each depth brings tougher enemies and better rewards. Bosses arrive ev...
Continue reading
Release summary: 2026-10-02-0e8d31a
October 03, 2026
by
rpelissoli
SkillKraft is on Android A new Android build is available. It's landscape-only on 64-bit phones. Touch controls: a floating move stick, a Dash button and a Pause button. Aiming is automatic. The stage...
Continue reading
Devlog: New features, QoL and balances
October 02, 2026
by
rpelissoli
Fusion overhaul Fusions follow fixed rules now. Every pair of skill families has one set result: which skill leads, how the other joins in, and a signature behavior. The same two skills always fuse th...
Continue reading
Devlog: changes since the 2026-09-30 build
October 01, 2026
by
rpelissoli
Channeling skills Four new skills you hold on a target: Flame Jet and Sandblast (cones) and Arc Beam and Frost Ray (beams). They follow you, re-aim every tick, and keep running as long as you keep rec...
Continue reading